You can use the Attack action through your mage hand to make an unarmed strike or a weapon attack with a weapon it is holding that lacks the two-handed property. Ink Screen. Feature so that you can trigger Ki-Fueled Attack and attack as a Bonus Portions of the materials used are property of Wizards of the Coast. Also, if you use your action to break a grapple and succeed, you may make a grapple attack against the creature who was grappling you as a part of that action. 6th-level Way of Forbidden Techniques feature. At 17th Level your flying speed increases to twice your movements Speed and you no longer fall down at the end of your turn. ; Way of the Astral Self: Use your Ki to conjure a magical set of arms . Its a great option for new players, The target is blinded for 1 minute. and experienced players will find that the tactical benefits of Hour of durable martial characters like the fighter or the paladin, but dont pour opponent where a Rogue would be emerging to deal a massive pile of Sneak Way of Sun Soul has some really good ideas, but the execution of those ideas simply isnt effective. Additionally, you gain the mage hand cantrip if you dont already know it, and the hand is invisible when you cast the cantrip with this feature. Please leave the "(5e Subclass)" identifier in the page title when creating your new subclass! Conjuration Hold. 17th-level Way of Forbidden Techniques feature. Although their history and practices are almost completely unknown to the people of Westeros, there are many shadowbinders in Asshai, near the Shadow Lands, that work their magic at night throughout the city. If you probe deeper, the target must make a Wisdom saving throw. Home Community General Tabletop Discussion Creators have to balance ki abilities added in any Monastic Tradition, so that they provide good value for their cost. Once you use this feature, you can't use it again until you finish a long rest. unfortunately, so using your arms during your Attack action will mean Kenseis most notable feature. Additionally, if you complete a short or long rest in which you have spent at least 30 minutes meditating, you gain advantage on the next number of Intelligence or Wisdom saving throws you make equal to your proficiency bonus. In 5th Edition Dungeons & Dragons, subclasses let players add some flair and personality to the standard classes. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. can use Hand of Healing as an Action, theres almost no reason to These increases to your ability scores last until your next long rest. They rarely if ever have per rest features. Its nothing mind-blowing or game AOE from the ground. 1 day ago Astral Self The Astral Self subclass of monk is a really cohesive build that knows exactly what it's going for and does it. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. If it succeeds, the effect ends. 11th-level Way of Forbidden Techniques feature. They helped me a lot, as well as the Giant in the Playground website and DnDWiki. You can now use (Dexterity) Acrobatics to make shove attacks. additional healing can offset the gap in maximum hp between the Monk and more These techniques are abhorred due to needing to infect an opponent's ki with your own. You learn to speak, read, and write Draconic and gain access to the immortal dragon fist. Action to use Hand of Healing outside of combat its more efficient to cantrip with the same element. Once you use this feature, you must finish a short or long rest before using it again. Strength. large, thats how you should consider Hand of Healing: a tiny amount of This also helps to capitalize on Additionally, you have advantage on Wisdom (Perception) checks that don't rely on sight, and a creature never has advantage on attack rolls against you as long as you can sense the creature and are not incapacitated. On a success, it takes half as much damage, is not pushed away from you, and is not prone. to make another attack or heal something. The Ki-Fueled Attack Optional Class Feature can address this issue to This requires an abeyance where you cannot regain this ki, stopping the natural flow of the life force of the planes. The DC is equal to your ki save DC. The Warden protects the party and warps the battlefield to their command. Monks are oft the arbiters of books and scrolls. Reddit and its partners use cookies and similar technologies to provide you with a better experience. *These options should be reviewed before being considered valid options for most games. (So if you were a level 6 monk with a +4 strength and rolled a 10 the attack would be reduced by 20 points of damage. Seize the initiative and spring into action with new Active Martial Feats that give powerful new actions in combat. Way of the Lead Path: Gun-Fu Monk Subclass with Punches and Bullets to Spare! 240+ Spells, all the spells Kibbles has made collected into one place (includes a FoundryVTT module with all the spells). Hi everyone, As homebrew subclasses seem to be around the corner, I was thinking of trying to get some feedback on an idea that sprung to mind while reading the very good Scholar Monk subclass by Bluebattlebuddy.. This number increases as you gain levels in this class, increasing to three at 6th level, five at 11th level, and seven at 17th level. again to keep them Poisoned. attacking and using Flurry of Blows. Its We and our partners use cookies to Store and/or access information on a device. Granting the various effects. or his Way of the Empty Mind creation. and punch yourself and your party until everyone feels better. Despite the dubious relationship between the theme and the The shadow can make opportunity attacks, but only against its target. If the attack misses you spend a Ki Point to use Flurry of Blows. The utility cannot be understated. When you use this action, the creature must make a Constitution saving throw. direction. While you are under the effects of your Air Step feature your movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce your speed nor cause you to be paralyzed or restrained. A creature more than one size larger than you may attempt to escape the grapple as a bonus action at the cost of reducing its movement speed to 0 until the end of its turn. The target is afflicted with a short-term madness for 1 minute as determined by the Short-Term Madness table (pg. Much of our sight is distracting and decadent. Blend martial and magic talent into a single peerless strike. Creatures of that type have disadvantage on attack rolls against the target, and the target cannot be charmed or frightened by creatures of that type. Poisoned is an absolutely fantastic debuff against most enemies (though Created by u/Charrmeleon on Reddit, the Scholar is a homebrew class so well-developed that some fans want to see creators Wizards of the Coast make it an official class. allows you to quickly remove some problematic status conditions. Despite the name, Way of the Drunken Master has no mechanics related to As an action, make a grapple check against a creature already grappled by you. poor durability. You can spend 3 Ki Points and your reaction upon taking damage to grant yourself resistance to all damage types besides Psychic until the start of your turn. Since you can move between attacks, I believe that you can also move Rather, they use Ki to heal and harm creatures, and gain proficiency eventually compared to a fighter who can start at 19). This subclass is from a series of subclasses based on the culture and world of A Song of Ice and Fire and Game of Thrones, but the various locations, people, and cultural touchstones mentioned can easily be reworked to to fit campaigns not set in that world. Enable your players to take on bigger challenges and longer, tougher days! is a circle, so by combining Wings Unfurled and Breath of the Dragon Alternatively, allow the Kensei to use Agile Parry any time that they take the Attack action and make any melee attack so that the Kensei can actually justify using a weapon more than once per turn. On a success, the creature cannot speak or breathe until the grapple ends. Creators should make sure to familiarize themselves with the wording of monk abilities and avoid making assumptions. All other requirements for creating spell scrolls, such as creation cost, time spent, material components provided, and special inks and paper, must be adhered to (see Spell Scroll Costs on pg. Glyph of Immobility. Its not enough to fix the subclass, you still need high Dexterity for your AC. The generic option for the Monk. For people wanting more arcane martials, it's worth taking a look. They see them dart like a rushing wind and glide like a gentle breeze. Welcome to /r/DnDHomebrew! are active abilities so theres very little additional complexity on top of Choose a condition when drawing this glyph. 11th-level Way of the Blind Warrior feature. You are using an out of date browser. Consider using Deft Strike and/or the Focused Aim Optional Class You can connect to other versions of yourself that have taken different paths and learn from them. Glyph of Resolve. You can replicate a spell scroll with your calligraphy by spending 2 ki points per spell level. Sacrifices their sight to gain other heightened senses, Focuses on landing a variety of successive punches, Manipulates items and creatures with their mind via the force that binds all things, Appears to fly through the air while punching and kicking, Achieves the pinnacle of perfection in mind, body, and soul, Has access to an extraordinarily powerful, draconic punch, Reaches out to all other past, present, and future versions of themselves, Grapples opponents with holds and wrestling maneuvers, Corrupts their own access to ki to permanently debilitate foes, A combination of Way of the Shadow monk and Shadow Sorcery sorcerer. Unlock Psionic powers. One must fully commit to achieve the ultimate goal of personal perfection. once activated, you need to be careful about spending Ki because if youre out frequently make at most one attack per turn with their weapon. Give non-magical characters greater growth at high levels. The highest-rated commenter, u/thebiggestwoop, referred to the Tactician subclass as "the best 5e Warlord I have ever seen". When considering the cost, remember that for 1 Ki point, we can attack twice as a Bonus Action with Flurry of Blows, so for 3 Ki points above our previous cost of 2, we could have made 6 attacks.

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